SNMP (Simple Network Management Protocol) is an internet standard protocol. SNMP is used to send and receive management data, protocol data units (PDUs), to network devices. SNMP-compliant devices, called agents, keep data about themselves in Management Information Bases (MIBs) and resend this data to the SNMP requesters.
Network management applications use SNMP and the supported MIB to query a management agent. The Check Point SNMP implementation lets an SNMP manager monitor the system and modify selected objects only. You can define and change one read‑only community string and one read‑write community string. You can set, add, and delete trap receivers and enable or disable various traps. You can also enter the location and contact strings for the system.
Check Point platforms support SNMP v1, v2, and v3. An SNMP manager use
GetBulkRequest, and a specified number of traps to monitor a device. The Check Point implementation supports
SetRequest to change these attributes:
sysName. You must configure read-write permissions for
set operations to work.